Direct Rendering Bug


Google Cardboard and Unity3D generally work very well together, but with some PCs it comes to a problem with Direct Rendering. To use Image Effects outside of the editor, you have to set Direct Render to false, but if you then run the game inside the editor, unity will crash.

Unity3D + Google Cardboard


Google offers a SDK for Virtual Reality Apps with Unity3D. Google cardboard transforms your Android smartphone into virtual reality glasses. A VR app renders an image with a small offset for each eye. By two biconvex lenses, these images are perceived as a single three dimensional image.

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