Published Coding Essentials


This package provides you with everything you need to start efficient game programming. It adds several classes that are missing in Unity and the .NET framework, like a serializable dictionary with a custom inspector.
Unity Assetstore - Online documentation

Published Asteroid Pack


Published my Asteroid Pack on the Unity3D AssetStore. It consists of five different detailed asteroids. Each one with five different LODs.

Published Unified Input Manager


The Unified Input Manager (codename: CarbonInput) is now available on the Unity3D AssetStore. It serves as a replacement for the default Input Manager, giving you more control and better controller handling.

Direct Rendering Bug


Google Cardboard and Unity3D generally work very well together, but with some PCs it comes to a problem with Direct Rendering. To use Image Effects outside of the editor, you have to set Direct Render to false, but if you then run the game inside the editor, unity will crash.

Unity3D + Google Cardboard


Google offers a SDK for Virtual Reality Apps with Unity3D. Google cardboard transforms your Android smartphone into virtual reality glasses. A VR app renders an image with a small offset for each eye. By two biconvex lenses, these images are perceived as a single three dimensional image.

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