Published Entity Composer
This JavaFX application lets you edit and compose game data easily.
Website/Documentation - Download
Homepage Migration
Info post for my homepage migration from Drupal to Jekyll.
Published Coding Essentials
This package provides you with everything you need to start efficient game programming. It adds several classes that are missing in Unity and the .NET framework, like a serializable dictionary with a custom inspector.
Unity Assetstore - Online documentation
Project: InfinityPi #5 (Simple Test)
A package arrived today, with the last parts of my InfinityPi: Portable Power! Therefore I made a little test run :)
Project: InfinityPi #4 (Joystick)
As promised I will wire up a simple joystick this time. Furthermore I will give you a little overview over an Arduino joystick library.
Project: InfinityPi #3 (analog IO)
This time I will show you an even smaller Ardunio board, that is comparable to the Arduino micro, but that costs much less. Furthermore I will write a bit about analog readings.
Project: InfinityPi #2 (digital IO)
A portable gaming station needs an integrated controller. In this blog post I will start with the basics of the gamepad development.
Project: InfinityPi (Portable RetroPi) #1
I recently started to think about a little project with the Raspberry Pi 3. My goal is to build a little portable gaming station based on RetroPie.
Arduino ShiftIn
The Arduino has only a limited number of pins and it might happen that you run out of pins. For this case, shift registers come to the rescue. They provide several inputs, by only using a few Arduino pins.
Published Unified Input Manager
The Unified Input Manager (codename: CarbonInput
) is now available on the Unity3D AssetStore It serves as a replacement for the default Input Manager, giving you more control and better controller handling.
Unity Assetstore - Documentation